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Noob Hook

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â„šī¸ About Noob Hook

The Noob Hook game is a 2D physics-based swinging game. You play as a character from the ‘Noob’ (Minecraft/Roblox) aesthetic. Your goal is to use a grappling hook to swing from one anchor point to the next, navigating levels without falling.

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Noob Hook

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âš™ī¸ Details

🎮 How to play Noob Hook

In Noob Hook, your character is constantly ‘falling’. You press one button to ‘shoot’ your grappling hook. If it hits an ‘anchor point’ (the ‘circles’), you will ‘latch on’ and begin to swing. You ‘release’ the button to let go. The goal is to ‘swing’ and ‘release’ with the right timing to build momentum and fly through the air to the next anchor point. You must do this to cross a ‘finish line’ at the end of the level. Hitting a wall or falling ‘off-screen’ means you restart.

  • Click and ‘Hold’ to ‘grapple’. You will stay attached as long as you hold.
  • ‘Release’ the button to let go and fly.
  • Time your release to get the ‘arc’ you need.

💡 Tips and Tricks for Noob Hook

Momentum is everything. You cannot just ‘pull’ yourself up. You must ‘swing’. Let yourself ‘swing’ back and forth to build speed before you release. This physics-based ‘swinging’ is similar to Stickman Climb 2, but much simpler and ‘one-button’. Release at the ‘apex’ (the ‘top’ of your swing) to go ‘high’, or at the ‘bottom’ of your swing to go ‘fast’. Look for ‘shortcuts’. Sometimes you can ‘skip’ an anchor point if you have enough momentum.

  • Do not be afraid to ‘back-swing’ to build up speed.
  • Small, quick ‘taps’ can help you ‘climb’ a rope.
  • Playing Noob Hook unblocked is a great test of timing and patience.

đŸ•šī¸ Controls for Noob Hook

The controls for Noob Hook unblocked are ‘one-button’.

  • Left Mouse Click (Hold): Shoot and Hold Grappling Hook.
  • (Release) Left Mouse Click: Let Go of Grappling Hook.

The game is deceptively simple. All the skill in Noob Hook comes from when you hold and when you release that one button.

Editor's Review

Pros

  • Addictive physics-swinging
  • Simple one-button control
  • Challenging levels
  • Satisfying momentum
  • 'One-more-try' gameplay

Cons

  • Can be very frustrating
  • Repetitive
  • Physics can be 'floaty' or 'weird'
  • No variety (just one mechanic)

Our Score

8.6 / 10

❓ FAQ

Why do I keep hitting the wall?

You are likely ‘releasing’ too late. If you release ‘after’ the ‘bottom’ of your swing, your momentum will carry you ‘forward’ and ‘up’. If you release ‘before’ the bottom, you will fly ‘forward’ and ‘down’.

Is this game like Spiderman?

Yes. It is a ‘Spiderman-swinging’ game. The core mechanic is identical: ‘swing-and-release’. It is a very popular genre of physics-puzzle game.

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